windows::Win32::Graphics::Direct3D11

Trait ID3D11Asynchronous_Impl

pub trait ID3D11Asynchronous_Impl: ID3D11DeviceChild_Impl {
    // Required method
    fn GetDataSize(&self) -> u32;
}

Required Methods§

fn GetDataSize(&self) -> u32

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§