pub trait ID3D11ShaderReflectionType_Impl: Sized {
    // Required methods
    fn GetDesc(&self, pdesc: *mut D3D11_SHADER_TYPE_DESC) -> Result<()>;
    fn GetMemberTypeByIndex(
        &self,
        index: u32,
    ) -> Option<ID3D11ShaderReflectionType>;
    fn GetMemberTypeByName(
        &self,
        name: &PCSTR,
    ) -> Option<ID3D11ShaderReflectionType>;
    fn GetMemberTypeName(&self, index: u32) -> PCSTR;
    fn IsEqual(&self, ptype: Option<&ID3D11ShaderReflectionType>) -> Result<()>;
    fn GetSubType(&self) -> Option<ID3D11ShaderReflectionType>;
    fn GetBaseClass(&self) -> Option<ID3D11ShaderReflectionType>;
    fn GetNumInterfaces(&self) -> u32;
    fn GetInterfaceByIndex(
        &self,
        uindex: u32,
    ) -> Option<ID3D11ShaderReflectionType>;
    fn IsOfType(&self, ptype: Option<&ID3D11ShaderReflectionType>) -> Result<()>;
    fn ImplementsInterface(
        &self,
        pbase: Option<&ID3D11ShaderReflectionType>,
    ) -> Result<()>;
}

Required Methods§

Object Safety§

This trait is not object safe.

Implementors§