pub trait ID3D11ShaderReflectionVariable_Impl: Sized {
    // Required methods
    fn GetDesc(&self, pdesc: *mut D3D11_SHADER_VARIABLE_DESC) -> Result<()>;
    fn GetType(&self) -> Option<ID3D11ShaderReflectionType>;
    fn GetBuffer(&self) -> Option<ID3D11ShaderReflectionConstantBuffer>;
    fn GetInterfaceSlot(&self, uarrayindex: u32) -> u32;
}

Required Methods§

Object Safety§

This trait is not object safe.

Implementors§