pub trait ID3D11ShaderReflectionVariable_Impl: Sized {
// Required methods
fn GetDesc(&self, pdesc: *mut D3D11_SHADER_VARIABLE_DESC) -> Result<()>;
fn GetType(&self) -> Option<ID3D11ShaderReflectionType>;
fn GetBuffer(&self) -> Option<ID3D11ShaderReflectionConstantBuffer>;
fn GetInterfaceSlot(&self, uarrayindex: u32) -> u32;
}
Required Methods§
fn GetDesc(&self, pdesc: *mut D3D11_SHADER_VARIABLE_DESC) -> Result<()>
fn GetType(&self) -> Option<ID3D11ShaderReflectionType>
fn GetBuffer(&self) -> Option<ID3D11ShaderReflectionConstantBuffer>
fn GetInterfaceSlot(&self, uarrayindex: u32) -> u32
Object Safety§
This trait is not object safe.