Struct D3D11_VIDEO_COLOR_RGBA
#[repr(C)]pub struct D3D11_VIDEO_COLOR_RGBA {
pub R: f32,
pub G: f32,
pub B: f32,
pub A: f32,
}
Fields§
§R: f32
§G: f32
§B: f32
§A: f32
Trait Implementations§
§impl Clone for D3D11_VIDEO_COLOR_RGBA
impl Clone for D3D11_VIDEO_COLOR_RGBA
§fn clone(&self) -> D3D11_VIDEO_COLOR_RGBA
fn clone(&self) -> D3D11_VIDEO_COLOR_RGBA
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for D3D11_VIDEO_COLOR_RGBA
impl Debug for D3D11_VIDEO_COLOR_RGBA
§impl Default for D3D11_VIDEO_COLOR_RGBA
impl Default for D3D11_VIDEO_COLOR_RGBA
§impl PartialEq for D3D11_VIDEO_COLOR_RGBA
impl PartialEq for D3D11_VIDEO_COLOR_RGBA
impl Copy for D3D11_VIDEO_COLOR_RGBA
impl StructuralPartialEq for D3D11_VIDEO_COLOR_RGBA
Auto Trait Implementations§
impl Freeze for D3D11_VIDEO_COLOR_RGBA
impl RefUnwindSafe for D3D11_VIDEO_COLOR_RGBA
impl Send for D3D11_VIDEO_COLOR_RGBA
impl Sync for D3D11_VIDEO_COLOR_RGBA
impl Unpin for D3D11_VIDEO_COLOR_RGBA
impl UnwindSafe for D3D11_VIDEO_COLOR_RGBA
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more