#[repr(C)]pub struct D3D11_FEATURE_DATA_D3D11_OPTIONS {Show 14 fields
pub OutputMergerLogicOp: BOOL,
pub UAVOnlyRenderingForcedSampleCount: BOOL,
pub DiscardAPIsSeenByDriver: BOOL,
pub FlagsForUpdateAndCopySeenByDriver: BOOL,
pub ClearView: BOOL,
pub CopyWithOverlap: BOOL,
pub ConstantBufferPartialUpdate: BOOL,
pub ConstantBufferOffsetting: BOOL,
pub MapNoOverwriteOnDynamicConstantBuffer: BOOL,
pub MapNoOverwriteOnDynamicBufferSRV: BOOL,
pub MultisampleRTVWithForcedSampleCountOne: BOOL,
pub SAD4ShaderInstructions: BOOL,
pub ExtendedDoublesShaderInstructions: BOOL,
pub ExtendedResourceSharing: BOOL,
}
Fields§
§OutputMergerLogicOp: BOOL
§UAVOnlyRenderingForcedSampleCount: BOOL
§DiscardAPIsSeenByDriver: BOOL
§FlagsForUpdateAndCopySeenByDriver: BOOL
§ClearView: BOOL
§CopyWithOverlap: BOOL
§ConstantBufferPartialUpdate: BOOL
§ConstantBufferOffsetting: BOOL
§MapNoOverwriteOnDynamicConstantBuffer: BOOL
§MapNoOverwriteOnDynamicBufferSRV: BOOL
§MultisampleRTVWithForcedSampleCountOne: BOOL
§SAD4ShaderInstructions: BOOL
§ExtendedDoublesShaderInstructions: BOOL
§ExtendedResourceSharing: BOOL
Trait Implementations§
§impl Clone for D3D11_FEATURE_DATA_D3D11_OPTIONS
impl Clone for D3D11_FEATURE_DATA_D3D11_OPTIONS
§fn clone(&self) -> D3D11_FEATURE_DATA_D3D11_OPTIONS
fn clone(&self) -> D3D11_FEATURE_DATA_D3D11_OPTIONS
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for D3D11_FEATURE_DATA_D3D11_OPTIONS
impl Debug for D3D11_FEATURE_DATA_D3D11_OPTIONS
§impl Default for D3D11_FEATURE_DATA_D3D11_OPTIONS
impl Default for D3D11_FEATURE_DATA_D3D11_OPTIONS
§impl PartialEq for D3D11_FEATURE_DATA_D3D11_OPTIONS
impl PartialEq for D3D11_FEATURE_DATA_D3D11_OPTIONS
§fn eq(&self, other: &D3D11_FEATURE_DATA_D3D11_OPTIONS) -> bool
fn eq(&self, other: &D3D11_FEATURE_DATA_D3D11_OPTIONS) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for D3D11_FEATURE_DATA_D3D11_OPTIONS
impl Eq for D3D11_FEATURE_DATA_D3D11_OPTIONS
impl StructuralPartialEq for D3D11_FEATURE_DATA_D3D11_OPTIONS
Auto Trait Implementations§
impl Freeze for D3D11_FEATURE_DATA_D3D11_OPTIONS
impl RefUnwindSafe for D3D11_FEATURE_DATA_D3D11_OPTIONS
impl Send for D3D11_FEATURE_DATA_D3D11_OPTIONS
impl Sync for D3D11_FEATURE_DATA_D3D11_OPTIONS
impl Unpin for D3D11_FEATURE_DATA_D3D11_OPTIONS
impl UnwindSafe for D3D11_FEATURE_DATA_D3D11_OPTIONS
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)