windows::Win32::Graphics::Direct3D11

Trait ID3D11VideoDecoder_Impl

pub trait ID3D11VideoDecoder_Impl: ID3D11DeviceChild_Impl {
    // Required methods
    fn GetCreationParameters(
        &self,
        pvideodesc: *mut D3D11_VIDEO_DECODER_DESC,
        pconfig: *mut D3D11_VIDEO_DECODER_CONFIG,
    ) -> Result<()>;
    fn GetDriverHandle(&self) -> Result<HANDLE>;
}

Required Methods§

fn GetCreationParameters( &self, pvideodesc: *mut D3D11_VIDEO_DECODER_DESC, pconfig: *mut D3D11_VIDEO_DECODER_CONFIG, ) -> Result<()>

fn GetDriverHandle(&self) -> Result<HANDLE>

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§