Trait ID3D11Device5_Impl
pub trait ID3D11Device5_Impl: ID3D11Device4_Impl {
// Required methods
fn OpenSharedFence(
&self,
hfence: HANDLE,
returnedinterface: *const GUID,
ppfence: *mut *mut c_void,
) -> Result<()>;
fn CreateFence(
&self,
initialvalue: u64,
flags: D3D11_FENCE_FLAG,
returnedinterface: *const GUID,
ppfence: *mut *mut c_void,
) -> Result<()>;
}
Required Methods§
fn CreateFence( &self, initialvalue: u64, flags: D3D11_FENCE_FLAG, returnedinterface: *const GUID, ppfence: *mut *mut c_void, ) -> Result<()>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.