windows::Win32::Graphics::Direct3D11

Trait ID3D11TracingDevice_Impl

pub trait ID3D11TracingDevice_Impl: IUnknownImpl {
    // Required methods
    fn SetShaderTrackingOptionsByType(
        &self,
        resourcetypeflags: u32,
        options: u32,
    ) -> Result<()>;
    fn SetShaderTrackingOptions(
        &self,
        pshader: Ref<'_, IUnknown>,
        options: u32,
    ) -> Result<()>;
}

Required Methods§

fn SetShaderTrackingOptionsByType( &self, resourcetypeflags: u32, options: u32, ) -> Result<()>

fn SetShaderTrackingOptions( &self, pshader: Ref<'_, IUnknown>, options: u32, ) -> Result<()>

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§