Trait ID3DX11SegmentedScan_Impl
pub trait ID3DX11SegmentedScan_Impl: IUnknownImpl {
// Required methods
fn SetScanDirection(&self, direction: D3DX11_SCAN_DIRECTION) -> Result<()>;
fn SegScan(
&self,
elementtype: D3DX11_SCAN_DATA_TYPE,
opcode: D3DX11_SCAN_OPCODE,
elementscansize: u32,
psrc: Ref<'_, ID3D11UnorderedAccessView>,
psrcelementflags: Ref<'_, ID3D11UnorderedAccessView>,
pdst: Ref<'_, ID3D11UnorderedAccessView>,
) -> Result<()>;
}
Required Methods§
fn SetScanDirection(&self, direction: D3DX11_SCAN_DIRECTION) -> Result<()>
fn SegScan( &self, elementtype: D3DX11_SCAN_DATA_TYPE, opcode: D3DX11_SCAN_OPCODE, elementscansize: u32, psrc: Ref<'_, ID3D11UnorderedAccessView>, psrcelementflags: Ref<'_, ID3D11UnorderedAccessView>, pdst: Ref<'_, ID3D11UnorderedAccessView>, ) -> Result<()>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.