Struct windows::Win32::Graphics::Direct3D11::ID3D11VideoProcessor
pub struct ID3D11VideoProcessor(/* private fields */);
Implementations§
§impl ID3D11VideoProcessor
impl ID3D11VideoProcessor
pub unsafe fn GetContentDesc( &self, pdesc: *mut D3D11_VIDEO_PROCESSOR_CONTENT_DESC, )
pub unsafe fn GetRateConversionCaps( &self, pcaps: *mut D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS, )
Methods from Deref<Target = ID3D11DeviceChild>§
pub unsafe fn GetDevice(&self) -> Result<ID3D11Device>
pub unsafe fn GetPrivateData( &self, guid: *const GUID, pdatasize: *mut u32, pdata: Option<*mut c_void>, ) -> Result<()>
pub unsafe fn SetPrivateData( &self, guid: *const GUID, datasize: u32, pdata: Option<*const c_void>, ) -> Result<()>
pub unsafe fn SetPrivateDataInterface<P0>(
&self,
guid: *const GUID,
pdata: P0,
) -> Result<()>where
P0: Param<IUnknown>,
Trait Implementations§
§impl CanInto<ID3D11DeviceChild> for ID3D11VideoProcessor
impl CanInto<ID3D11DeviceChild> for ID3D11VideoProcessor
§impl CanInto<IUnknown> for ID3D11VideoProcessor
impl CanInto<IUnknown> for ID3D11VideoProcessor
§impl Clone for ID3D11VideoProcessor
impl Clone for ID3D11VideoProcessor
§fn clone(&self) -> ID3D11VideoProcessor
fn clone(&self) -> ID3D11VideoProcessor
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ID3D11VideoProcessor
impl Debug for ID3D11VideoProcessor
§impl Deref for ID3D11VideoProcessor
impl Deref for ID3D11VideoProcessor
§impl From<&ID3D11VideoProcessor> for &ID3D11DeviceChild
impl From<&ID3D11VideoProcessor> for &ID3D11DeviceChild
§fn from(value: &ID3D11VideoProcessor) -> Self
fn from(value: &ID3D11VideoProcessor) -> Self
Converts to this type from the input type.
§impl From<&ID3D11VideoProcessor> for &IUnknown
impl From<&ID3D11VideoProcessor> for &IUnknown
§fn from(value: &ID3D11VideoProcessor) -> Self
fn from(value: &ID3D11VideoProcessor) -> Self
Converts to this type from the input type.
§impl From<ID3D11VideoProcessor> for ID3D11DeviceChild
impl From<ID3D11VideoProcessor> for ID3D11DeviceChild
§fn from(value: ID3D11VideoProcessor) -> Self
fn from(value: ID3D11VideoProcessor) -> Self
Converts to this type from the input type.
§impl From<ID3D11VideoProcessor> for IUnknown
impl From<ID3D11VideoProcessor> for IUnknown
§fn from(value: ID3D11VideoProcessor) -> Self
fn from(value: ID3D11VideoProcessor) -> Self
Converts to this type from the input type.
§impl Interface for ID3D11VideoProcessor
impl Interface for ID3D11VideoProcessor
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. Read more§fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
§fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. &MyApp_Impl
, not the inner &MyApp
object. Read more§fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. MyApp_Impl
, not the inner MyApp
object. Read more§fn downgrade(&self) -> Result<Weak<Self>, Error>
fn downgrade(&self) -> Result<Weak<Self>, Error>
Attempts to create a [
Weak
] reference to this object.§impl PartialEq for ID3D11VideoProcessor
impl PartialEq for ID3D11VideoProcessor
§fn eq(&self, other: &ID3D11VideoProcessor) -> bool
fn eq(&self, other: &ID3D11VideoProcessor) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for ID3D11VideoProcessor
impl Send for ID3D11VideoProcessor
impl StructuralPartialEq for ID3D11VideoProcessor
impl Sync for ID3D11VideoProcessor
Auto Trait Implementations§
impl Freeze for ID3D11VideoProcessor
impl RefUnwindSafe for ID3D11VideoProcessor
impl Unpin for ID3D11VideoProcessor
impl UnwindSafe for ID3D11VideoProcessor
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)