Trait ID3D11DeviceContext4_Impl
pub trait ID3D11DeviceContext4_Impl: ID3D11DeviceContext3_Impl {
// Required methods
fn Signal(&self, pfence: Ref<'_, ID3D11Fence>, value: u64) -> Result<()>;
fn Wait(&self, pfence: Ref<'_, ID3D11Fence>, value: u64) -> Result<()>;
}
Required Methods§
fn Signal(&self, pfence: Ref<'_, ID3D11Fence>, value: u64) -> Result<()>
fn Wait(&self, pfence: Ref<'_, ID3D11Fence>, value: u64) -> Result<()>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.