windows::Win32::Graphics::Direct3D11

Trait ID3D11BlendState_Impl

pub trait ID3D11BlendState_Impl: ID3D11DeviceChild_Impl {
    // Required method
    fn GetDesc(&self, pdesc: *mut D3D11_BLEND_DESC);
}

Required Methods§

fn GetDesc(&self, pdesc: *mut D3D11_BLEND_DESC)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§