windows
0.58.0
In windows::Win32::Graphics::Direct3D12
Constant
windows
::
Win32
::
Graphics
::
Direct3D12
::
D3D12_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MIN
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[
−
]
pub const D3D12_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MIN:
i32
= -10i32;