Constant windows::Win32::Graphics::Direct3D12::D3D12_FLOAT16_FUSED_TOLERANCE_IN_ULP
pub const D3D12_FLOAT16_FUSED_TOLERANCE_IN_ULP: f64 = 0.6f64;
pub const D3D12_FLOAT16_FUSED_TOLERANCE_IN_ULP: f64 = 0.6f64;