Constant windows::Win32::Graphics::Direct3D12::D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAG_FRONT_LOAD_CREATE_GUARDED_VALIDATION_SHADERS
pub const D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAG_FRONT_LOAD_CREATE_GUARDED_VALIDATION_SHADERS: D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAGS;