Constant windows::Win32::Graphics::Direct3D12::D3D12_GS_INPUT_REGISTER_READS_PER_INST
pub const D3D12_GS_INPUT_REGISTER_READS_PER_INST: u32 = 2u32;
pub const D3D12_GS_INPUT_REGISTER_READS_PER_INST: u32 = 2u32;