Constant windows::Win32::Graphics::Direct3D12::D3D12_HS_MAXTESSFACTOR_LOWER_BOUND
pub const D3D12_HS_MAXTESSFACTOR_LOWER_BOUND: f32 = 1f32;
pub const D3D12_HS_MAXTESSFACTOR_LOWER_BOUND: f32 = 1f32;