Constant windows::Win32::Graphics::Direct3D12::D3D12_HS_MAXTESSFACTOR_UPPER_BOUND
pub const D3D12_HS_MAXTESSFACTOR_UPPER_BOUND: f32 = 64f32;
pub const D3D12_HS_MAXTESSFACTOR_UPPER_BOUND: f32 = 64f32;