windows
0.58.0
In windows::Win32::Graphics::Direct3D12
Constant
windows
::
Win32
::
Graphics
::
Direct3D12
::
D3D12_RAYTRACING_MAX_SHADER_RECORD_STRIDE
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[
−
]
pub const D3D12_RAYTRACING_MAX_SHADER_RECORD_STRIDE:
u32
= 4096u32;