Constant windows::Win32::Graphics::Direct3D12::D3D12_RECREATE_AT_TIER_NOT_SUPPORTED
pub const D3D12_RECREATE_AT_TIER_NOT_SUPPORTED: D3D12_RECREATE_AT_TIER;
pub const D3D12_RECREATE_AT_TIER_NOT_SUPPORTED: D3D12_RECREATE_AT_TIER;