Constant windows::Win32::Graphics::Direct3D12::D3D12_RENDER_PASS_FLAG_SUSPENDING_PASS
pub const D3D12_RENDER_PASS_FLAG_SUSPENDING_PASS: D3D12_RENDER_PASS_FLAGS;
pub const D3D12_RENDER_PASS_FLAG_SUSPENDING_PASS: D3D12_RENDER_PASS_FLAGS;