Constant windows::Win32::Graphics::Direct3D12::D3D12_SO_BUFFER_MAX_STRIDE_IN_BYTES
pub const D3D12_SO_BUFFER_MAX_STRIDE_IN_BYTES: u32 = 2048u32;
pub const D3D12_SO_BUFFER_MAX_STRIDE_IN_BYTES: u32 = 2048u32;