Constant windows::Win32::Graphics::Direct3D12::D3D_SHADER_REQUIRES_NATIVE_16BIT_OPS
pub const D3D_SHADER_REQUIRES_NATIVE_16BIT_OPS: u32 = 262144u32;
pub const D3D_SHADER_REQUIRES_NATIVE_16BIT_OPS: u32 = 262144u32;