windows::Win32::Graphics::Direct3D12

Trait ID3D12Debug1_Impl

pub trait ID3D12Debug1_Impl: IUnknownImpl {
    // Required methods
    fn EnableDebugLayer(&self);
    fn SetEnableGPUBasedValidation(&self, enable: BOOL);
    fn SetEnableSynchronizedCommandQueueValidation(&self, enable: BOOL);
}

Required Methods§

fn EnableDebugLayer(&self)

fn SetEnableGPUBasedValidation(&self, enable: BOOL)

fn SetEnableSynchronizedCommandQueueValidation(&self, enable: BOOL)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§