windows::Win32::Graphics::Direct3D12

Trait ID3D12Debug2_Impl

pub trait ID3D12Debug2_Impl: IUnknownImpl {
    // Required method
    fn SetGPUBasedValidationFlags(
        &self,
        flags: D3D12_GPU_BASED_VALIDATION_FLAGS,
    );
}

Required Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§