Trait windows::Win32::Graphics::Direct3D12::ID3D12Debug3_Impl
pub trait ID3D12Debug3_Impl: Sized + ID3D12Debug_Impl {
// Required methods
fn SetEnableGPUBasedValidation(&self, enable: BOOL);
fn SetEnableSynchronizedCommandQueueValidation(&self, enable: BOOL);
fn SetGPUBasedValidationFlags(
&self,
flags: D3D12_GPU_BASED_VALIDATION_FLAGS,
);
}
Required Methods§
fn SetEnableGPUBasedValidation(&self, enable: BOOL)
fn SetEnableSynchronizedCommandQueueValidation(&self, enable: BOOL)
fn SetGPUBasedValidationFlags(&self, flags: D3D12_GPU_BASED_VALIDATION_FLAGS)
Object Safety§
This trait is not object safe.