pub trait ID3D12DebugCommandList_Impl: Sized {
// Required methods
fn AssertResourceState(
&self,
presource: Option<&ID3D12Resource>,
subresource: u32,
state: u32,
) -> BOOL;
fn SetFeatureMask(&self, mask: D3D12_DEBUG_FEATURE) -> Result<()>;
fn GetFeatureMask(&self) -> D3D12_DEBUG_FEATURE;
}
Required Methods§
fn AssertResourceState( &self, presource: Option<&ID3D12Resource>, subresource: u32, state: u32, ) -> BOOL
fn SetFeatureMask(&self, mask: D3D12_DEBUG_FEATURE) -> Result<()>
fn GetFeatureMask(&self) -> D3D12_DEBUG_FEATURE
Object Safety§
This trait is not object safe.