Trait ID3D12DebugCommandList_Impl
pub trait ID3D12DebugCommandList_Impl: IUnknownImpl {
// Required methods
fn AssertResourceState(
&self,
presource: Ref<'_, ID3D12Resource>,
subresource: u32,
state: u32,
) -> BOOL;
fn SetFeatureMask(&self, mask: D3D12_DEBUG_FEATURE) -> Result<()>;
fn GetFeatureMask(&self) -> D3D12_DEBUG_FEATURE;
}
Required Methods§
fn AssertResourceState( &self, presource: Ref<'_, ID3D12Resource>, subresource: u32, state: u32, ) -> BOOL
fn SetFeatureMask(&self, mask: D3D12_DEBUG_FEATURE) -> Result<()>
fn GetFeatureMask(&self) -> D3D12_DEBUG_FEATURE
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.