Trait ID3D12DebugDevice_Impl
pub trait ID3D12DebugDevice_Impl: IUnknownImpl {
// Required methods
fn SetFeatureMask(&self, mask: D3D12_DEBUG_FEATURE) -> Result<()>;
fn GetFeatureMask(&self) -> D3D12_DEBUG_FEATURE;
fn ReportLiveDeviceObjects(&self, flags: D3D12_RLDO_FLAGS) -> Result<()>;
}
Required Methods§
fn SetFeatureMask(&self, mask: D3D12_DEBUG_FEATURE) -> Result<()>
fn GetFeatureMask(&self) -> D3D12_DEBUG_FEATURE
fn ReportLiveDeviceObjects(&self, flags: D3D12_RLDO_FLAGS) -> Result<()>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.