Trait windows::Win32::Graphics::Direct3D12::ID3D12Device3_Impl

pub trait ID3D12Device3_Impl: Sized + ID3D12Device2_Impl {
    // Required methods
    fn OpenExistingHeapFromAddress(
        &self,
        paddress: *const c_void,
        riid: *const GUID,
        ppvheap: *mut *mut c_void
    ) -> Result<()>;
    fn OpenExistingHeapFromFileMapping(
        &self,
        hfilemapping: HANDLE,
        riid: *const GUID,
        ppvheap: *mut *mut c_void
    ) -> Result<()>;
    fn EnqueueMakeResident(
        &self,
        flags: D3D12_RESIDENCY_FLAGS,
        numobjects: u32,
        ppobjects: *const Option<ID3D12Pageable>,
        pfencetosignal: Option<&ID3D12Fence>,
        fencevaluetosignal: u64
    ) -> Result<()>;
}

Required Methods§

fn OpenExistingHeapFromAddress( &self, paddress: *const c_void, riid: *const GUID, ppvheap: *mut *mut c_void ) -> Result<()>

fn OpenExistingHeapFromFileMapping( &self, hfilemapping: HANDLE, riid: *const GUID, ppvheap: *mut *mut c_void ) -> Result<()>

fn EnqueueMakeResident( &self, flags: D3D12_RESIDENCY_FLAGS, numobjects: u32, ppobjects: *const Option<ID3D12Pageable>, pfencetosignal: Option<&ID3D12Fence>, fencevaluetosignal: u64 ) -> Result<()>

Object Safety§

This trait is not object safe.

Implementors§