Trait ID3D12Device6_Impl
pub trait ID3D12Device6_Impl: ID3D12Device5_Impl {
// Required method
fn SetBackgroundProcessingMode(
&self,
mode: D3D12_BACKGROUND_PROCESSING_MODE,
measurementsaction: D3D12_MEASUREMENTS_ACTION,
heventtosignaluponcompletion: HANDLE,
pbfurthermeasurementsdesired: *mut BOOL,
) -> Result<()>;
}
Required Methods§
fn SetBackgroundProcessingMode( &self, mode: D3D12_BACKGROUND_PROCESSING_MODE, measurementsaction: D3D12_MEASUREMENTS_ACTION, heventtosignaluponcompletion: HANDLE, pbfurthermeasurementsdesired: *mut BOOL, ) -> Result<()>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.