Trait ID3D12DeviceFactory_Impl
pub trait ID3D12DeviceFactory_Impl: IUnknownImpl {
// Required methods
fn InitializeFromGlobalState(&self) -> Result<()>;
fn ApplyToGlobalState(&self) -> Result<()>;
fn SetFlags(&self, flags: D3D12_DEVICE_FACTORY_FLAGS) -> Result<()>;
fn GetFlags(&self) -> D3D12_DEVICE_FACTORY_FLAGS;
fn GetConfigurationInterface(
&self,
clsid: *const GUID,
iid: *const GUID,
ppv: *mut *mut c_void,
) -> Result<()>;
fn EnableExperimentalFeatures(
&self,
numfeatures: u32,
piids: *const GUID,
pconfigurationstructs: *const c_void,
pconfigurationstructsizes: *const u32,
) -> Result<()>;
fn CreateDevice(
&self,
adapter: Ref<'_, IUnknown>,
featurelevel: D3D_FEATURE_LEVEL,
riid: *const GUID,
ppvdevice: *mut *mut c_void,
) -> Result<()>;
}
Required Methods§
fn InitializeFromGlobalState(&self) -> Result<()>
fn ApplyToGlobalState(&self) -> Result<()>
fn SetFlags(&self, flags: D3D12_DEVICE_FACTORY_FLAGS) -> Result<()>
fn GetFlags(&self) -> D3D12_DEVICE_FACTORY_FLAGS
fn GetConfigurationInterface( &self, clsid: *const GUID, iid: *const GUID, ppv: *mut *mut c_void, ) -> Result<()>
fn EnableExperimentalFeatures( &self, numfeatures: u32, piids: *const GUID, pconfigurationstructs: *const c_void, pconfigurationstructsizes: *const u32, ) -> Result<()>
fn CreateDevice( &self, adapter: Ref<'_, IUnknown>, featurelevel: D3D_FEATURE_LEVEL, riid: *const GUID, ppvdevice: *mut *mut c_void, ) -> Result<()>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.