windows::Win32::Graphics::Direct3D12

Trait ID3D12GraphicsCommandList5_Impl

pub trait ID3D12GraphicsCommandList5_Impl: ID3D12GraphicsCommandList4_Impl {
    // Required methods
    fn RSSetShadingRate(
        &self,
        baseshadingrate: D3D12_SHADING_RATE,
        combiners: *const D3D12_SHADING_RATE_COMBINER,
    );
    fn RSSetShadingRateImage(&self, shadingrateimage: Ref<'_, ID3D12Resource>);
}

Required Methods§

fn RSSetShadingRate( &self, baseshadingrate: D3D12_SHADING_RATE, combiners: *const D3D12_SHADING_RATE_COMBINER, )

fn RSSetShadingRateImage(&self, shadingrateimage: Ref<'_, ID3D12Resource>)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§