Trait ID3D12InfoQueue1_Impl
pub trait ID3D12InfoQueue1_Impl: ID3D12InfoQueue_Impl {
// Required methods
fn RegisterMessageCallback(
&self,
callbackfunc: D3D12MessageFunc,
callbackfilterflags: D3D12_MESSAGE_CALLBACK_FLAGS,
pcontext: *mut c_void,
pcallbackcookie: *mut u32,
) -> Result<()>;
fn UnregisterMessageCallback(&self, callbackcookie: u32) -> Result<()>;
}
Required Methods§
fn RegisterMessageCallback( &self, callbackfunc: D3D12MessageFunc, callbackfilterflags: D3D12_MESSAGE_CALLBACK_FLAGS, pcontext: *mut c_void, pcallbackcookie: *mut u32, ) -> Result<()>
fn UnregisterMessageCallback(&self, callbackcookie: u32) -> Result<()>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.