windows::Win32::Graphics::Direct3D12

Trait ID3D12SharingContract_Impl

pub trait ID3D12SharingContract_Impl: IUnknownImpl {
    // Required methods
    fn Present(
        &self,
        presource: Ref<'_, ID3D12Resource>,
        subresource: u32,
        window: HWND,
    );
    fn SharedFenceSignal(&self, pfence: Ref<'_, ID3D12Fence>, fencevalue: u64);
    fn BeginCapturableWork(&self, guid: *const GUID);
    fn EndCapturableWork(&self, guid: *const GUID);
}

Required Methods§

fn Present( &self, presource: Ref<'_, ID3D12Resource>, subresource: u32, window: HWND, )

fn SharedFenceSignal(&self, pfence: Ref<'_, ID3D12Fence>, fencevalue: u64)

fn BeginCapturableWork(&self, guid: *const GUID)

fn EndCapturableWork(&self, guid: *const GUID)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§