windows::Win32::Graphics::Direct3D12

Trait ID3D12Tools_Impl

pub trait ID3D12Tools_Impl: IUnknownImpl {
    // Required methods
    fn EnableShaderInstrumentation(&self, benable: BOOL);
    fn ShaderInstrumentationEnabled(&self) -> BOOL;
}

Required Methods§

fn EnableShaderInstrumentation(&self, benable: BOOL)

fn ShaderInstrumentationEnabled(&self) -> BOOL

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§