Struct windows::Win32::Graphics::Direct3D9::D3DADAPTER_IDENTIFIER9
#[repr(C)]pub struct D3DADAPTER_IDENTIFIER9 {
pub Driver: [i8; 512],
pub Description: [i8; 512],
pub DeviceName: [i8; 32],
pub DriverVersion: i64,
pub VendorId: u32,
pub DeviceId: u32,
pub SubSysId: u32,
pub Revision: u32,
pub DeviceIdentifier: GUID,
pub WHQLLevel: u32,
}
Fields§
§Driver: [i8; 512]
§Description: [i8; 512]
§DeviceName: [i8; 32]
§DriverVersion: i64
§VendorId: u32
§DeviceId: u32
§SubSysId: u32
§Revision: u32
§DeviceIdentifier: GUID
§WHQLLevel: u32
Trait Implementations§
§impl Clone for D3DADAPTER_IDENTIFIER9
impl Clone for D3DADAPTER_IDENTIFIER9
§impl Default for D3DADAPTER_IDENTIFIER9
impl Default for D3DADAPTER_IDENTIFIER9
impl Copy for D3DADAPTER_IDENTIFIER9
Auto Trait Implementations§
impl RefUnwindSafe for D3DADAPTER_IDENTIFIER9
impl Send for D3DADAPTER_IDENTIFIER9
impl Sync for D3DADAPTER_IDENTIFIER9
impl Unpin for D3DADAPTER_IDENTIFIER9
impl UnwindSafe for D3DADAPTER_IDENTIFIER9
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more