Struct D3DBRANCH
#[repr(C)]pub struct D3DBRANCH {
pub dwMask: u32,
pub dwValue: u32,
pub bNegate: BOOL,
pub dwOffset: u32,
}
Fields§
§dwMask: u32
§dwValue: u32
§bNegate: BOOL
§dwOffset: u32
Trait Implementations§
impl Copy for D3DBRANCH
impl StructuralPartialEq for D3DBRANCH
Auto Trait Implementations§
impl Freeze for D3DBRANCH
impl RefUnwindSafe for D3DBRANCH
impl Send for D3DBRANCH
impl Sync for D3DBRANCH
impl Unpin for D3DBRANCH
impl UnwindSafe for D3DBRANCH
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more