Struct windows::Win32::Graphics::Direct3D9::D3DCOLORVALUE
#[repr(C)]pub struct D3DCOLORVALUE {
pub r: f32,
pub g: f32,
pub b: f32,
pub a: f32,
}
Fields§
§r: f32
§g: f32
§b: f32
§a: f32
Trait Implementations§
§impl Clone for D3DCOLORVALUE
impl Clone for D3DCOLORVALUE
§fn clone(&self) -> D3DCOLORVALUE
fn clone(&self) -> D3DCOLORVALUE
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for D3DCOLORVALUE
impl Debug for D3DCOLORVALUE
§impl Default for D3DCOLORVALUE
impl Default for D3DCOLORVALUE
§impl PartialEq for D3DCOLORVALUE
impl PartialEq for D3DCOLORVALUE
§fn eq(&self, other: &D3DCOLORVALUE) -> bool
fn eq(&self, other: &D3DCOLORVALUE) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for D3DCOLORVALUE
impl StructuralPartialEq for D3DCOLORVALUE
Auto Trait Implementations§
impl Freeze for D3DCOLORVALUE
impl RefUnwindSafe for D3DCOLORVALUE
impl Send for D3DCOLORVALUE
impl Sync for D3DCOLORVALUE
impl Unpin for D3DCOLORVALUE
impl UnwindSafe for D3DCOLORVALUE
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)