Struct windows::Win32::Graphics::Direct3D9::D3DCOMPOSERECTDESTINATION
#[repr(C)]pub struct D3DCOMPOSERECTDESTINATION {
pub SrcRectIndex: u16,
pub Reserved: u16,
pub X: i16,
pub Y: i16,
}
Fields§
§SrcRectIndex: u16
§Reserved: u16
§X: i16
§Y: i16
Trait Implementations§
§impl Clone for D3DCOMPOSERECTDESTINATION
impl Clone for D3DCOMPOSERECTDESTINATION
§impl Debug for D3DCOMPOSERECTDESTINATION
impl Debug for D3DCOMPOSERECTDESTINATION
§impl Default for D3DCOMPOSERECTDESTINATION
impl Default for D3DCOMPOSERECTDESTINATION
§impl PartialEq for D3DCOMPOSERECTDESTINATION
impl PartialEq for D3DCOMPOSERECTDESTINATION
impl Copy for D3DCOMPOSERECTDESTINATION
impl Eq for D3DCOMPOSERECTDESTINATION
Auto Trait Implementations§
impl RefUnwindSafe for D3DCOMPOSERECTDESTINATION
impl Send for D3DCOMPOSERECTDESTINATION
impl Sync for D3DCOMPOSERECTDESTINATION
impl Unpin for D3DCOMPOSERECTDESTINATION
impl UnwindSafe for D3DCOMPOSERECTDESTINATION
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more