Struct windows::Win32::Graphics::Direct3D9::D3DDEVTYPE
#[repr(transparent)]pub struct D3DDEVTYPE(pub i32);
Tuple Fields§
§0: i32
Trait Implementations§
§impl Clone for D3DDEVTYPE
impl Clone for D3DDEVTYPE
§fn clone(&self) -> D3DDEVTYPE
fn clone(&self) -> D3DDEVTYPE
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for D3DDEVTYPE
impl Debug for D3DDEVTYPE
§impl Default for D3DDEVTYPE
impl Default for D3DDEVTYPE
§fn default() -> D3DDEVTYPE
fn default() -> D3DDEVTYPE
Returns the “default value” for a type. Read more
§impl PartialEq for D3DDEVTYPE
impl PartialEq for D3DDEVTYPE
§fn eq(&self, other: &D3DDEVTYPE) -> bool
fn eq(&self, other: &D3DDEVTYPE) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for D3DDEVTYPE
impl Eq for D3DDEVTYPE
impl StructuralPartialEq for D3DDEVTYPE
Auto Trait Implementations§
impl Freeze for D3DDEVTYPE
impl RefUnwindSafe for D3DDEVTYPE
impl Send for D3DDEVTYPE
impl Sync for D3DDEVTYPE
impl Unpin for D3DDEVTYPE
impl UnwindSafe for D3DDEVTYPE
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)