Struct windows::Win32::Graphics::Direct3D9::D3DDISPLAYMODEEX
#[repr(C)]pub struct D3DDISPLAYMODEEX {
pub Size: u32,
pub Width: u32,
pub Height: u32,
pub RefreshRate: u32,
pub Format: D3DFORMAT,
pub ScanLineOrdering: D3DSCANLINEORDERING,
}
Fields§
§Size: u32
§Width: u32
§Height: u32
§RefreshRate: u32
§Format: D3DFORMAT
§ScanLineOrdering: D3DSCANLINEORDERING
Trait Implementations§
§impl Clone for D3DDISPLAYMODEEX
impl Clone for D3DDISPLAYMODEEX
§impl Debug for D3DDISPLAYMODEEX
impl Debug for D3DDISPLAYMODEEX
§impl Default for D3DDISPLAYMODEEX
impl Default for D3DDISPLAYMODEEX
§impl PartialEq for D3DDISPLAYMODEEX
impl PartialEq for D3DDISPLAYMODEEX
impl Copy for D3DDISPLAYMODEEX
impl Eq for D3DDISPLAYMODEEX
Auto Trait Implementations§
impl RefUnwindSafe for D3DDISPLAYMODEEX
impl Send for D3DDISPLAYMODEEX
impl Sync for D3DDISPLAYMODEEX
impl Unpin for D3DDISPLAYMODEEX
impl UnwindSafe for D3DDISPLAYMODEEX
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more