Struct windows::Win32::Graphics::Direct3D9::D3DEXECUTEBUFFERDESC
#[repr(C)]pub struct D3DEXECUTEBUFFERDESC {
pub dwSize: u32,
pub dwFlags: u32,
pub dwCaps: u32,
pub dwBufferSize: u32,
pub lpData: *mut c_void,
}
Fields§
§dwSize: u32
§dwFlags: u32
§dwCaps: u32
§dwBufferSize: u32
§lpData: *mut c_void
Trait Implementations§
§impl Clone for D3DEXECUTEBUFFERDESC
impl Clone for D3DEXECUTEBUFFERDESC
§impl Debug for D3DEXECUTEBUFFERDESC
impl Debug for D3DEXECUTEBUFFERDESC
§impl Default for D3DEXECUTEBUFFERDESC
impl Default for D3DEXECUTEBUFFERDESC
§impl PartialEq for D3DEXECUTEBUFFERDESC
impl PartialEq for D3DEXECUTEBUFFERDESC
impl Copy for D3DEXECUTEBUFFERDESC
impl Eq for D3DEXECUTEBUFFERDESC
Auto Trait Implementations§
impl RefUnwindSafe for D3DEXECUTEBUFFERDESC
impl !Send for D3DEXECUTEBUFFERDESC
impl !Sync for D3DEXECUTEBUFFERDESC
impl Unpin for D3DEXECUTEBUFFERDESC
impl UnwindSafe for D3DEXECUTEBUFFERDESC
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more