Struct windows::Win32::Graphics::Direct3D9::D3DINSTRUCTION
#[repr(C)]pub struct D3DINSTRUCTION {
pub bOpcode: u8,
pub bSize: u8,
pub wCount: u16,
}
Fields§
§bOpcode: u8
§bSize: u8
§wCount: u16
Trait Implementations§
§impl Clone for D3DINSTRUCTION
impl Clone for D3DINSTRUCTION
§fn clone(&self) -> D3DINSTRUCTION
fn clone(&self) -> D3DINSTRUCTION
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for D3DINSTRUCTION
impl Debug for D3DINSTRUCTION
§impl Default for D3DINSTRUCTION
impl Default for D3DINSTRUCTION
§impl PartialEq for D3DINSTRUCTION
impl PartialEq for D3DINSTRUCTION
§fn eq(&self, other: &D3DINSTRUCTION) -> bool
fn eq(&self, other: &D3DINSTRUCTION) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for D3DINSTRUCTION
impl Eq for D3DINSTRUCTION
impl StructuralPartialEq for D3DINSTRUCTION
Auto Trait Implementations§
impl Freeze for D3DINSTRUCTION
impl RefUnwindSafe for D3DINSTRUCTION
impl Send for D3DINSTRUCTION
impl Sync for D3DINSTRUCTION
impl Unpin for D3DINSTRUCTION
impl UnwindSafe for D3DINSTRUCTION
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)