Struct windows::Win32::Graphics::Direct3D9::D3DLIGHTINGCAPS
#[repr(C)]pub struct D3DLIGHTINGCAPS {
pub dwSize: u32,
pub dwCaps: u32,
pub dwLightingModel: u32,
pub dwNumLights: u32,
}
Fields§
§dwSize: u32
§dwCaps: u32
§dwLightingModel: u32
§dwNumLights: u32
Trait Implementations§
§impl Clone for D3DLIGHTINGCAPS
impl Clone for D3DLIGHTINGCAPS
§impl Debug for D3DLIGHTINGCAPS
impl Debug for D3DLIGHTINGCAPS
§impl Default for D3DLIGHTINGCAPS
impl Default for D3DLIGHTINGCAPS
§impl PartialEq for D3DLIGHTINGCAPS
impl PartialEq for D3DLIGHTINGCAPS
impl Copy for D3DLIGHTINGCAPS
impl Eq for D3DLIGHTINGCAPS
Auto Trait Implementations§
impl RefUnwindSafe for D3DLIGHTINGCAPS
impl Send for D3DLIGHTINGCAPS
impl Sync for D3DLIGHTINGCAPS
impl Unpin for D3DLIGHTINGCAPS
impl UnwindSafe for D3DLIGHTINGCAPS
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more