Struct windows::Win32::Graphics::Direct3D9::D3DLIGHTSTATETYPE
#[repr(transparent)]pub struct D3DLIGHTSTATETYPE(pub i32);
Tuple Fields§
§0: i32
Trait Implementations§
§impl Clone for D3DLIGHTSTATETYPE
impl Clone for D3DLIGHTSTATETYPE
§fn clone(&self) -> D3DLIGHTSTATETYPE
fn clone(&self) -> D3DLIGHTSTATETYPE
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for D3DLIGHTSTATETYPE
impl Debug for D3DLIGHTSTATETYPE
§impl Default for D3DLIGHTSTATETYPE
impl Default for D3DLIGHTSTATETYPE
§fn default() -> D3DLIGHTSTATETYPE
fn default() -> D3DLIGHTSTATETYPE
Returns the “default value” for a type. Read more
§impl PartialEq for D3DLIGHTSTATETYPE
impl PartialEq for D3DLIGHTSTATETYPE
§fn eq(&self, other: &D3DLIGHTSTATETYPE) -> bool
fn eq(&self, other: &D3DLIGHTSTATETYPE) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for D3DLIGHTSTATETYPE
impl Eq for D3DLIGHTSTATETYPE
impl StructuralPartialEq for D3DLIGHTSTATETYPE
Auto Trait Implementations§
impl RefUnwindSafe for D3DLIGHTSTATETYPE
impl Send for D3DLIGHTSTATETYPE
impl Sync for D3DLIGHTSTATETYPE
impl Unpin for D3DLIGHTSTATETYPE
impl UnwindSafe for D3DLIGHTSTATETYPE
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more