Struct windows::Win32::Graphics::Direct3D9::D3DLIGHTTYPE
#[repr(transparent)]pub struct D3DLIGHTTYPE(pub i32);
Tuple Fields§
§0: i32
Trait Implementations§
§impl Clone for D3DLIGHTTYPE
impl Clone for D3DLIGHTTYPE
§fn clone(&self) -> D3DLIGHTTYPE
fn clone(&self) -> D3DLIGHTTYPE
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for D3DLIGHTTYPE
impl Debug for D3DLIGHTTYPE
§impl Default for D3DLIGHTTYPE
impl Default for D3DLIGHTTYPE
§fn default() -> D3DLIGHTTYPE
fn default() -> D3DLIGHTTYPE
Returns the “default value” for a type. Read more
§impl PartialEq for D3DLIGHTTYPE
impl PartialEq for D3DLIGHTTYPE
§fn eq(&self, other: &D3DLIGHTTYPE) -> bool
fn eq(&self, other: &D3DLIGHTTYPE) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for D3DLIGHTTYPE
impl Eq for D3DLIGHTTYPE
impl StructuralPartialEq for D3DLIGHTTYPE
Auto Trait Implementations§
impl Freeze for D3DLIGHTTYPE
impl RefUnwindSafe for D3DLIGHTTYPE
impl Send for D3DLIGHTTYPE
impl Sync for D3DLIGHTTYPE
impl Unpin for D3DLIGHTTYPE
impl UnwindSafe for D3DLIGHTTYPE
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)