Struct windows::Win32::Graphics::Direct3D9::D3DLOCKED_BOX
#[repr(C)]pub struct D3DLOCKED_BOX {
pub RowPitch: i32,
pub SlicePitch: i32,
pub pBits: *mut c_void,
}
Fields§
§RowPitch: i32
§SlicePitch: i32
§pBits: *mut c_void
Trait Implementations§
§impl Clone for D3DLOCKED_BOX
impl Clone for D3DLOCKED_BOX
§impl Debug for D3DLOCKED_BOX
impl Debug for D3DLOCKED_BOX
§impl Default for D3DLOCKED_BOX
impl Default for D3DLOCKED_BOX
§impl PartialEq for D3DLOCKED_BOX
impl PartialEq for D3DLOCKED_BOX
impl Copy for D3DLOCKED_BOX
impl Eq for D3DLOCKED_BOX
Auto Trait Implementations§
impl RefUnwindSafe for D3DLOCKED_BOX
impl !Send for D3DLOCKED_BOX
impl !Sync for D3DLOCKED_BOX
impl Unpin for D3DLOCKED_BOX
impl UnwindSafe for D3DLOCKED_BOX
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more