Struct windows::Win32::Graphics::Direct3D9::D3DMATERIAL7
#[repr(C)]pub struct D3DMATERIAL7 {
pub Anonymous1: D3DMATERIAL7_0,
pub Anonymous2: D3DMATERIAL7_1,
pub Anonymous3: D3DMATERIAL7_2,
pub Anonymous4: D3DMATERIAL7_3,
pub Anonymous5: D3DMATERIAL7_4,
}
Fields§
§Anonymous1: D3DMATERIAL7_0
§Anonymous2: D3DMATERIAL7_1
§Anonymous3: D3DMATERIAL7_2
§Anonymous4: D3DMATERIAL7_3
§Anonymous5: D3DMATERIAL7_4
Trait Implementations§
§impl Clone for D3DMATERIAL7
impl Clone for D3DMATERIAL7
§fn clone(&self) -> D3DMATERIAL7
fn clone(&self) -> D3DMATERIAL7
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Default for D3DMATERIAL7
impl Default for D3DMATERIAL7
impl Copy for D3DMATERIAL7
Auto Trait Implementations§
impl Freeze for D3DMATERIAL7
impl RefUnwindSafe for D3DMATERIAL7
impl Send for D3DMATERIAL7
impl Sync for D3DMATERIAL7
impl Unpin for D3DMATERIAL7
impl UnwindSafe for D3DMATERIAL7
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)