Struct windows::Win32::Graphics::Direct3D9::D3DMATERIAL7
#[repr(C)]pub struct D3DMATERIAL7 {
pub Anonymous1: D3DMATERIAL7_0,
pub Anonymous2: D3DMATERIAL7_1,
pub Anonymous3: D3DMATERIAL7_2,
pub Anonymous4: D3DMATERIAL7_3,
pub Anonymous5: D3DMATERIAL7_4,
}
Fields§
§Anonymous1: D3DMATERIAL7_0
§Anonymous2: D3DMATERIAL7_1
§Anonymous3: D3DMATERIAL7_2
§Anonymous4: D3DMATERIAL7_3
§Anonymous5: D3DMATERIAL7_4
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for D3DMATERIAL7
impl Send for D3DMATERIAL7
impl Sync for D3DMATERIAL7
impl Unpin for D3DMATERIAL7
impl UnwindSafe for D3DMATERIAL7
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more