Struct D3DMATRIXLOAD
#[repr(C)]pub struct D3DMATRIXLOAD {
pub hDestMatrix: u32,
pub hSrcMatrix: u32,
}
Fields§
§hDestMatrix: u32
§hSrcMatrix: u32
Trait Implementations§
§impl Clone for D3DMATRIXLOAD
impl Clone for D3DMATRIXLOAD
§fn clone(&self) -> D3DMATRIXLOAD
fn clone(&self) -> D3DMATRIXLOAD
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for D3DMATRIXLOAD
impl Debug for D3DMATRIXLOAD
§impl Default for D3DMATRIXLOAD
impl Default for D3DMATRIXLOAD
§impl PartialEq for D3DMATRIXLOAD
impl PartialEq for D3DMATRIXLOAD
impl Copy for D3DMATRIXLOAD
impl StructuralPartialEq for D3DMATRIXLOAD
Auto Trait Implementations§
impl Freeze for D3DMATRIXLOAD
impl RefUnwindSafe for D3DMATRIXLOAD
impl Send for D3DMATRIXLOAD
impl Sync for D3DMATRIXLOAD
impl Unpin for D3DMATRIXLOAD
impl UnwindSafe for D3DMATRIXLOAD
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more