Struct D3DPRESENTSTATS
#[repr(C)]pub struct D3DPRESENTSTATS {
pub PresentCount: u32,
pub PresentRefreshCount: u32,
pub SyncRefreshCount: u32,
pub SyncQPCTime: i64,
pub SyncGPUTime: i64,
}
Fields§
§PresentCount: u32
§PresentRefreshCount: u32
§SyncRefreshCount: u32
§SyncQPCTime: i64
§SyncGPUTime: i64
Trait Implementations§
§impl Clone for D3DPRESENTSTATS
impl Clone for D3DPRESENTSTATS
§fn clone(&self) -> D3DPRESENTSTATS
fn clone(&self) -> D3DPRESENTSTATS
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for D3DPRESENTSTATS
impl Debug for D3DPRESENTSTATS
§impl Default for D3DPRESENTSTATS
impl Default for D3DPRESENTSTATS
§impl PartialEq for D3DPRESENTSTATS
impl PartialEq for D3DPRESENTSTATS
impl Copy for D3DPRESENTSTATS
impl StructuralPartialEq for D3DPRESENTSTATS
Auto Trait Implementations§
impl Freeze for D3DPRESENTSTATS
impl RefUnwindSafe for D3DPRESENTSTATS
impl Send for D3DPRESENTSTATS
impl Sync for D3DPRESENTSTATS
impl Unpin for D3DPRESENTSTATS
impl UnwindSafe for D3DPRESENTSTATS
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more